Battlefield Lost Island: Cold War

Play BFLI: Cold War here!

My Role

  • Developed the concept and designed gunplay
  • Tested & refined gameplay loop
  • Programmed all functionality and integrated assets
  • Designed, greyboxed and populated 10 levels

Prototyping and pre-production

First weapon animated: Mosin-Nagant M91/30

Early screenshot of the vertical slice of the game.
  • Modeled & animated game assets in 3DS Max
  • Drafted design documentation, listing enemy types, weapons and damage profiles
  • Developed prototype FPS framework in Unity

Level example: Crossing the rubicon

Notebook sketch

Initial Greybox

Final Result

  • Sketched a level idea in notebook
  • Drafted an initial greybox with a basic bridge model, terrain & enemy patrol routes
  • Filled in terrain & added cars for cover and sightline obstruction

Level example: Battle of weston ii

Notebook sketch

Final Result

  • Sketched a level idea in notebook
  • Drafted an initial greybox and filled in patrol routes + premade assets
  • Tested different lanes and enemy firing angles

miscellaneous screenshots


Assets Used

Free Stylized PBR Textures Pack by Lumo-Art 3D
Nature Starter Kit 2 by Shapes
Particle Pack by Unity Technologies
World Materials Free by AvionX
Grenade Explosion sound by BlastwaveFX