Portfolio

Battlefield Lost Island: Cold War

Game & Level Designer

Unity

  • First-person shooter set on island under Soviet occupation in late 1970s
  • Designed 10 levels with short, mid and long range combat
  • Gunplay & enemy NPCs scripted in C#
  • Art assets & animations created in 3DS Max
  • Personal passion project created as a solo developer
Odyseed

Producer & Level Designer

Unity

  • fantasy action-adventure game starring a grape named Merlot who faces off against the Carrot Khan.
  • Designed 7 levels
  • Managed team schedule
  • College capstone project created with a team.
Night Shift

Game & Level Designer

Godot

  • First-person shooter set in megatower in late 2028
  • Designing 10 levels with short, mid and long range combat
  • Gunplay & enemy NPCs scripted in GDScript
  • Placeholder assets from Mixamo
  • Personal project created as a solo developer